Ikkarub's Den
Creative Works |
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| This page is for me to
share some of the stuff I create in my free time. It's
something of a goal of mine to do something in as many
different creative mediums as possible over the course
of my life. And 'creating', for lack of a better word,
is also a hobby of mine, particularly drawing. |
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| Drawings |
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I don't draw nearly as
often as I should or would like to, and most of the
stuff I do draw doesn't get finished. Whilst a couple of
pictures are missing, most, including the first, of the
pictures I've drawn are here (unfortunately, the others
I no longer have copies of).
UPDATE: Three new drawings addded |
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Husky
January 2008 |
Fox
January 2008 |
Kitty
July 2007 |
Ikkarub
June 2006 |
Window Fox
June 2006 |
Burakki
March-May 2005 |
Ikkarub
April-August 2004 |
Myuu
(WALLPAPER)
Early 2004 |
Washu
November 2003 |
Serena
Sept 2003 |
Ikkarub
August 2003 |
Chimecho
July 2003 |
Kirsty
Mid 2003 |
Kirsty
Mid 2003 |
Abusoru
Mid 2003 |
Mankey
April 2003 |
Kabuto
Early 2003 |
Amanda
February 2003 |
Pidgey
October 2002 |
Snack Time
August 2002 |
Outmatched
Sometime 2002 |
Megan
April 2001 |
Andrew
April 2001 |
Tyranitar
Early 2001 |
Umbreon
Early 2001 |
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| Writing |
| One day I
intend to write a story of novel-length. No idea what
yet, I'm leaving that part up to inspiration, but one
day... In the mean time, well, I write less than I draw.
I've finished several short pieces, and several first
and second chapters, but there's only one piece I've
ever released (and that's pretty old now). |
Wildfire
2002 |
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| Websites |
Most of
my websites are long since gone, but over the years I've
run a few myself and helped many people with content,
graphics, chunks of code, layouts and whatnot.
Pokémon Depot, my biggest website project, ran from
December 2001 to October 2003, but only a small part of
it is preserved
here.
Before I stopped monitoring hits, it used to get 200
unique visitors a day, not much really, but not that bad
either. |
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| Game Mods / Hacks |
One of my
earliest creative projects was a video game mod (or hack
as they were called in the community) of Pokémon
Red/Blue called Pokémon Orange (or Orange Island
Adventures by some people). This was released under the
name 'Dtyler', before I'd started to use Ikkarub. Whilst
nothing revolutionary, I obviously did something right
as I still got compliments about the game years for
years afterwards, until eventually all my old contact
details expired. The success of Orange prompted me to
reconsider video games as a career, an idea I originally
dismissed.
Unfortunately, I no longer have a copy of this game - if
anyone reading does, please, please
contact me. |
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Games |
Whilst I hope to make a career out of
making video games, it's also a hobby of mine. Of
course, the stuff I whip up in my free time isn't of the
same degree of quality as the professional stuff, I
can't mach the scope or graphics, but I can make
something fun to play - and at the end of the day,
that's what's important.
My current project, Furontier, is a sci-fi RPG under
development over at TigriSoft.
It's still quite a way from completion, but new demos
are released regularly and it's shaping up very nicely.
Previously I led an attempt to make an 'unofficial
sequel' to the Pokémon games called Sequentia, with the
help of a small team of talented volunteers. The game
reached a playable demo, but the storyline and world
were never implement since hosting trouble destroyed the
forum we organised everything in.
Also, whilst I can't really take credit for it, here's a
quick clone of Snake I made a few years back. The answer
to having a spare lunch break and no games on your
laptop. |
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